I always thought that Go Fish was a silly game. Maybe alright for summer camp in the 4th grade, but certainly not something anyone over the age of 12 should bother with.
That was, until we tried playing Go Fish with a set deck.
Hopefully you already know what Set is. If you're into pattern recognition and some friendly competition (or not-so-friendly, if you're playing with some intense mathematicians), I'd recommend picking up a deck.
Here is the basic idea. You have a deck of 81 cards. Each card has four characteristics associated with it: color, number, shading, and shape. See above image to see what I mean. 12 cards are dealt out, and everyone who's playing tries to find a "set" as quickly as possible. A set is 3 cards which, for each of the four characteristics, are either all different or all the same.
Anyways, it's pretty fun. Lots of yelling and hands slamming down on the table. But after playing a couple rounds last weekend, three of us decided that we'd rather play some normal cards. But we didn't have a normal deck. That's when we decided to play Go Fish with our Set deck.
Instead of asking asking someone "do you have any 4's?" we would say, "do you have a green, single, shaded oval?" And of course, while in normal Go Fish you try to get 4-of-a-kinds, in our game you try to make sets.
We realized pretty quickly that asking for specific cards was making for a pretty slow (read: boring) game, so we instead revert to specifying only 3 of the 4 characteristics, and asking all players, instead of just one.
The beginning of the game was pretty boring. You look at your cards, pick two, determine the (unique) card which would complete the set, and specify three characteristics which belong to this card. I suppose you could get fancy and try to make it so that these characteristics describe two (or even three!) cards which would give you a set, but I don't think any of us were that intense about it.
By the middle (/end), it was a nightmare. No one wants to try to mentally organize 60+ Set cards. Our brains definitely needed a little time to recuperate after that. Angie, Kevin and I decided: never again.
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